"Technolgoy doesn’t deserve to be free. It is an abstract tool; a useful fantasy, a nothing. It is non-existent until and unless a person experiences it in a useful way."
― Rearranged from Jaron Lanier
Gordon portrait

Hi, I’m Golden. I am a Product Designer with 4 years of professional experience and a background in Interaction Design spanning over 8 years. My passion lies in Human-Computer Interaction (HCI) —exploring how emerging technologies can solve real-world problems and create new business value.

Over the years, I have worked on multiple cross-platform products, navigating the full spectrum from User Research and Information Architecture to Front-end Implementation. My goal is to distill complex requirements into clean, intuitive interfaces.

"I believe that great design leverages technology to empower users and give them superpowers."


Beyond the screen, I am a music creator who loves expressing emotions through melody, and a fitness enthusiast dedicated to maintaining focus and vitality.

I am always exploring opportunities that blend design and engineering, aiming to push the boundaries of product development.

# From ideation to prototyping

Core Skill Sets

Product Design

Product Design

I craft high-value experiences by balancing user needs with development feasibility. Specializing in IA and interaction, I built an MVP from 0 to 1 within 6 months (based on 20+ interviews), securing the product's first paying customer.

Technical Prototyping

Technical Prototyping

I leverage code and tools (Web/Unity/3D) to rapidly validate concepts. Beyond visuals, I improved design operations by developing a custom Figma Plugin, boosting team efficiency by over 33%.

User Research

User Research

I focus on the long-term strategic value of research. I was selected for a 3-week field study in the U.S., delivering critical insights on user scenarios, usability, and business opportunities.

# Professional journey & impact

Experience

ViewSonic

Nov 2022 – Present

Contract UI Designer

Sep 2025 – Present
  • SaaS Product Design (TeamOne): Leading the design for TeamOne, a collaborative whiteboarding solution tailored for hybrid meeting scenarios. Optimizing cross-functional workflows to enhance real-time collaboration.
  • Hardware-Software Ecosystem: Spearheading the design system integration for commercial displays (CDE, LED). Ensuring a unified user experience and visual consistency across meeting room hardware and software interfaces.

Senior Product Designer

Jul 2024 – Aug 2025
  • Strategic Field Research: Spearheaded a 3-week intensive field study across the US market as the cross-functional research lead. Mapped the technical ecosystem of school districts to identify friction points in software adoption and hardware procurement.
  • Multi-Stakeholder Analysis: Conducted 20+ in-depth interviews covering the full B2B spectrum (IT Admins, Procurement Officers). Synthesized workflow data into actionable insights for sales enablement and roadmap prioritization.
  • Research Operations (ReOps): Democratized research insights by designing and delivering training sessions for 100+ global employees, bridging the gap between field observations and product development.

Product Designer

Nov 2022 – Jun 2024
  • 0-to-1 Product Design (UNIVERSE): Led the product research, UX/UI design, and 3D prototyping for UNIVERSE, an educational metaverse platform focusing on 3D/XR technology.
  • AI Lab Initiatives: Led early-stage AI research and design within the AI Lab, establishing foundational use cases for generative AI in education.

VirtualMe

Jul 2024 – Jan 2025

Product Designer

  • Conversational UI Design: Designed interaction flows and rich menus for cross-platform chatbots (LINE, Telegram, Messenger) to optimize user engagement.
  • SaaS Tool Design: Architected the UX/UI for a backend "Avatar Script Editor," enabling creators to customize virtual character behaviors efficiently.

Blackhole Creative

Jan 2021 – Dec 2021

UX Designer

  • Project Management: Managed "Diorama," an NFT-based 3D virtual exhibition platform, overseeing the lifecycle from concept to launch.
  • Agency Execution: Delivered comprehensive UX/UI solutions (IA, Flow, Wireframe, Visual) for high-profile clients. Key projects like TAIPEI Art Exhibit and Ravenel achieved significant media exposure.

NTUST - Innovation User Interface Lab

Sep 2019 - Jan 2022

Technical Research Assistant

  • XR & Interaction Research: Developed immersive VR environments and conducted 3D gesture interaction research.
  • Technical Support: Assisted in quantitative data analysis, XR prototyping, and facilitated workshops for academic and industrial partners.

Advantech

Jul 2020 – Sep 2020

UI Design Intern

  • Data Visualization: Designed the dashboard interface for the Building Energy-Management System (BEMS), visualizing complex energy data for facility managers.
  • UX Execution: Executed functional mapping, flow design, and final UI deliverables.

Legacy Lab International

Jul 2019 - Oct 2019

Software Engineer Intern

  • Creative Coding: Developed grain movement detection systems using Max/MSP, Python, and OpenCV.
  • Global Exhibition: Technical works were exhibited at the British Chamber of Commerce in Taipei and the Biennale of Digital Imagination in Marseille.

# Leadership, Exhibitions & Research

Activities & Publications

Exhibitor 2021

Biennale of Digital Imagination, Marseille

Exhibited generative art installations in France. Selected as one of the featured digital artworks representing the intersection of code and visual art.

Selected Creator 2020

Kaohsiung VR Film Lab Talent Workshop

Selected for the exclusive talent program. Received mentorship from Venice/Cannes film festival directors. Responsible for VR scriptwriting and interaction design planning.

General Coordinator 2018

OPENHCI Workshop

Led the largest student-run HCI workshop in Taiwan with 40+ staff members. Responsible for speaker & judge coordination, staff management, sponsorship planning, curriculum development, Design Thinking training, and exhibition curation.

View Outcome Report
Author 2017

Preliminary Study on Cognitive Experience Design in VR

Published research on spatial orientation in Virtual Reality environments. Archived in the National Central Library and Ming Chi Industrial Design Journal (No. 137).

# Recognition & Honors

Awards & Competitions

2017

MediaTek Mobileheros Competition

Smart City Category

Advantech Special Prize
2017

NTUST Outstanding Youth Award

Recipient
2016

7th NTUST Entrepreneurship Competition

2nd Place

# Academic Background

Education

Empowered by my hybrid background, I leverage Vibe Coding to independently execute the full product lifecycle—from user interviews and conceptualization to prototyping and system integration.

National Taiwan University of Science & Technology

Master of Design

Entrance with Academic Excellence Scholarship

National Taiwan University of Science & Technology

Bachelor of Computer Science

Entrance with Academic Excellence Scholarship

University of Science and Technology Beijing

Exchange Program

Computer Science & Info. Tech